Hi guys, today I would like to share with you a python script I wrote to order a CSV extracted by the ListStreamingTextures command in Unreal Engine 4. I used this in Die Young production to analyze my streaming textures log, since the UE4 command just listed textures without caring about any order rule like … Continue reading [UE4] Analyzing your game textures streaming using Python and a CSV file
Some time ago I got a job request about the creation of a "northern lights procedural building tool" in Unreal Engine 4. I was asked to create a shader to simulate different kinds of northern lights and a system to create them with splines inside the editor. After some researching I found an interesting way … Continue reading Creating Northern Lights in UE4
This is my first article on this blog, it will explain what I do and what I want to share.